// injection soundscapes "dys_injection.outside" { "dsp" "1" "playlooping" { "volume" ".95" "wave" "injection/OutdoorAmbience2.wav" } playlooping { volume 0.15 wave injection/BridgeAmbient01.wav } } "dys_injection.bridge" { "dsp" "1" "playlooping" { "volume" ".4" "wave" "#@injection/BridgeAmbient01.wav" } "playrandom" { "position" "1" "time" "4,18" "volume" "0.7" pitch 100 rndwave { "wave" "injection/wind1.mp3" "wave" "injection/wind3.mp3" "wave" "injection/wind5.mp3" "wave" "injection/wind7.mp3" } } "playrandom" { "position" "0" "time" "4,18" "volume" "0.6" pitch 100 rndwave { "wave" "injection/wind2.mp3" "wave" "injection/wind4.mp3" "wave" "injection/wind6.mp3" "wave" "injection/wind8.mp3" } } } "dys_injection.entry" { "dsp" "1" "playlooping" { "volume" "0.8" "wave" "injection/IndoorAmbience2.wav" } playlooping { volume 0.15 wave injection/BridgeAmbient01.wav } } "dys_injection.obj1roomdrone" { "dsp" "1" "playlooping" { "position" "0" "volume" "0.8" soundlevel SNDLVL_70dB "wave" "injection/deep_terminal.wav" "pitch" "100" } "playlooping" { "volume" "0.9" "wave" "injection/IndoorMachineRoom3.wav" "pitch" "82" } "playlooping" { "volume" "0.3" "wave" "injection/IndoorAmbience2.wav" } } "dys_injection.pipes" { "dsp" "1" "playlooping" { "volume" ".7" "wave" "injection/DeepAmbience2Metal.wav" } playlooping { volume .04 wave injection/PipeHissLoop.wav } playrandom { position random "time" "2,8" "volume" "0.9" pitch 100 rndwave { wave injection/MetalCreak01.mp3 wave injection/MetalCreak02.mp3 wave injection/MetalCreak05.mp3 wave injection/MetalCreak06.mp3 wave injection/MetalCreak07.mp3 wave injection/MetalCreak08.mp3 } } "playrandom" { "time" "5,20" "volume" "0.45" pitch 100 rndwave { "wave" "injection/shortrock1-metal.mp3" } } } "dys_injection.spawn" { "dsp" "1" "playlooping" { "volume" "0.8" "wave" "injection/IndoorMachineRoom3.wav" } "playlooping" { "volume" "0.45" "wave" "injection/IndoorAmbience2.wav" } } "dys_injection.undergroundspawn" { "dsp" "1" "playlooping" { "volume" "0.8" "wave" "injection/DeepAmbience2.wav" "pitch" "100" } "playlooping" { "volume" "0.3" "wave" "injection/IndoorMachineRoom3.wav" } "playrandom" { "position" random "time" "6,25" "volume" "0.15" pitch 100 rndwave { "wave" "injection/wind1.mp3" "wave" "injection/wind3.mp3" "wave" "injection/wind5.mp3" "wave" "injection/wind7.mp3" "wave" "injection/wind2.mp3" "wave" "injection/wind4.mp3" "wave" "injection/wind6.mp3" "wave" "injection/wind8.mp3" } } } "dys_injection.underground" { "dsp" "1" "playlooping" { "volume" "0.8" "wave" "injection/DeepAmbience2.wav" "pitch" "100" } "playrandom" { "time" "13,25" "volume" "0.33,0.58" pitch 100 rndwave { "wave" "mine/meatspace/shortrock1.mp3" } } "playrandom" { "position" random "time" "6,25" "volume" "0.2" pitch 100 rndwave { "wave" "injection/wind1.mp3" "wave" "injection/wind3.mp3" "wave" "injection/wind5.mp3" "wave" "injection/wind7.mp3" "wave" "injection/wind2.mp3" "wave" "injection/wind4.mp3" "wave" "injection/wind6.mp3" "wave" "injection/wind8.mp3" } } "playrandom" { "position" random "time" "2,8" "volume" "0.3,0.4" pitch 100 rndwave { "wave" "injection/drips/drips02.mp3" "wave" "injection/drips/drips05.mp3" "wave" "injection/drips/drips13.mp3" "wave" "injection/drips/drips18.mp3" "wave" "injection/drips/drips19.mp3" "wave" "injection/drips/drips22.mp3" "wave" "injection/drips/drips24.mp3" "wave" "injection/drips/drips25.mp3" } } } "dys_injection.wetpath" { "dsp" "1" "playlooping" { "volume" "0.3" "wave" "injection/IndoorAmbience2.wav" } "playlooping" { "volume" "0.5" "wave" "injection/AirVent02.wav" } "playrandom" { "time" "13,25" "volume" "0.17,0.3" pitch 100 rndwave { "wave" "mine/meatspace/shortrock1.mp3" } } "playrandom" { "position" random "time" "1,5" "volume" "0.5,0.7" pitch 100 rndwave { "wave" "injection/drips/drips02.mp3" "wave" "injection/drips/drips05.mp3" "wave" "injection/drips/drips13.mp3" "wave" "injection/drips/drips18.mp3" "wave" "injection/drips/drips19.mp3" "mp3e" "injection/drips/drips22.mp3" "wave" "injection/drips/drips24.mp3" "wave" "injection/drips/drips25.mp3" } } } "dys_injection.lastroom" { "dsp" "1" "playlooping" { volume 0.2 wave injection/GeneratorLoop.wav } "playlooping" { "volume" ".2" "wave" "injection/lastroom02.wav" } "playlooping" { "volume" ".28" "wave" "injection/ElectricHum.wav" } "playrandom" { "position" random "time" "6,15" "volume" "0.45" pitch 100 rndwave { "wave" "mine/meatspace/shortrock1.mp3" } } "playrandom" { "position" "0" "time" "5, 14" "volume" "0.3,0.44" "pitch" "60,100" "rndwave" { "wave" "injection/bigzap01.mp3" "wave" "injection/bigzap02.mp3" "wave" "injection/bigzap03.mp3" } } }