"VGUI_Screens" { // Break Vgui Screens "Break_Maindoor" { "type" "dys_screen" } "Break_Unlock" { "type" "dys_screen" } "Break_Lift" { "type" "dys_screen" } "Break_OpenLift" { "type" "dys_screen" } "break_spawnlift" { "type" "dys_screen" } "Break_Turrets" { "type" "dys_cyberscreen" } "Break_Panel" { "type" "dys_cyberscreen" } "Break_Defence" { "type" "dys_cyberscreen" }