"VGUI_Screens" { "breach_sewerturret" { "type" "dys_cyberscreen" } "breach_watertrap" { "type" "dys_cyberscreen" } "breach_access" { "type" "dys_cyberscreen" } "breach_obj1" { "type" "dys_cyberscreen" } "breach_access_meat" { "type" "dys_screen" } "breach_door" { "type" "dys_screen" } }